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Question by
JuanMaldonado · Apr 13, 2015 at 10:30 PM ·
physicsrigidbodycollidersphereiskinematic
Activate physics when animation ends
I need to enable physics properties after a soccer ball animation with the animator is played. The player shoots and animated ball to target and when it reaches the goal the ball switches to a spherical rigidbody with the typical sphere collider physics behavior.
I've tried using Animate Physics in the Animators Update Mode and is Kinematic in the rigid body but no luck. Here is a screen shot, please help:
printscreen-ballphysics.jpg
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