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Question by Noxury · Feb 28, 2018 at 10:22 AM · editor-scriptingcolorserializehandlesonscenegui

How to serialize Field Variables on hidden Editor scripts?

I use editor scripts that don't rely on gameobjects, instead they affect the scene view, calling OnSceneGUI() and representing informations of objects.
.

But the variables are hardcoded. What I'd like is to have a setting panel that you can change a handles-color from it.

.

Usually, when you click on a script, the inspector shows the preview code and above some properties. Is it possible to display them for Editor scripts, thus acting like a settings panel?

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