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Question by worldofcars · Jan 08, 2012 at 08:19 PM · gameobjectsenabledisabled

enable disabled GameObjects

Hello. I am making a racing game and I need now some help. I want to enable my car if I press a button, and than I should drive. But I dont know why my script isnt working. What is wrong with it? Here is the Script:

var car = GameObject.Find("Car Audi R8 2006 N250211");

var came : GameObject;

function Update () { }

function OnGUI (){

GUI.Box(Rect(100,100,600,400),"");

 if(GUI.Button(Rect(120,450,100,20),"AudiR8")){
     car.enabled = true;
     came.enabled = false;
 }

}

Can anyone help me pls? How can I enable disabled gameobjects?

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Answer by Statement · Jan 08, 2012 at 10:08 PM

You can't find your game object with GameObject.Find. "This function only returns active gameobjects."

What you probably should do is set the reference via the inspector.

 var car : GameObject; // Just set the reference via the inspector
 var came : GameObject;
 
 function OnGUI() {
     GUI.Box(Rect(100,100,600,400), "");
     if (GUI.Button(Rect(120,450,100,20),"AudiR8")) {
         car.active = true;
         came.active = false;
     }
 }

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