Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by 0V3RWR173D · Jun 22, 2010 at 11:00 PM · texturematerialsphotoshop

Making a Texture?

I am trying to create textures for my 3D models. I do not have Adobe Photoshop (and I think Adobe Photoshop would be recommended). Gimp is the program I use right now, but I would like to know if there are any free programs that you would recommend instead of Gimp.


Also, I was just wondering how the textures for the models from the Unity example projects are made. Do they use real photos that are just edited and used directly as part of the texture, or do they just make everything from scratch and not use any other images?

(Sorry I'm asking more than one question, but I didn't think I need to make a whole separate question.)

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
3
Best Answer

Answer by Pirate___man · Jun 22, 2010 at 11:30 PM

Gimp is the software I use. It is probably the best out there for freeware. It rivals photoshop. The textures for the unity project (I'm just guessing here as I wasn't part of the team that made the project) Looks to be a little bit of both. Editing real photos on gimp is easy. There are several tools you can use. The best is probably the clone tool. This can be found under tools/paint tools. You position it by holding down control and moving the mouse tothe point you want to clone and then clicking. It then takes the image under the circle and then when you click somewhere else, duplicates it. And to create your own textures it is best to use filters. Hope this helps!!

Comment
Add comment · Show 3 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image jack 1 · Jun 23, 2010 at 01:03 AM 0
Share

Yeah unless you are willing to spend a couple hundred go with gimp, but photoshop is worth the price.

avatar image Pirate___man · Jun 23, 2010 at 01:29 AM 0
Share

Photoshop is closer to a thousand. And don't buy photoshop elements. $$anonymous$$y sister is a profesianol 2d artist, she bought it and she says it sucks!

avatar image Cyclops · Jun 23, 2010 at 01:40 PM 0
Share

Personally, I just got Photoshop Elements 7 - not sure about version 8, the reviews sounded poor, but 7 is great. Yes, it doesn't have as many features as CS4, but it's got everything I need for making game textures. The one thing that's really important for games, making Alpha channels, is technically "missing", but there's a work-around that lets you create them in Elements, so it's not really a problem, just not as efficient.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

No one has followed this question yet.

Related Questions

3d model editing and multiple textures per material 0 Answers

Photoshop to Unity imported alpha Channel issue 3 Answers

How to apply a material/Texture on a irregular shape? 1 Answer

Is it bad to have this many materials? 2 Answers

Some texturing questions... 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges