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Animation made in blender does not loop
i have a little skeleton that i modeled and animated in blender but when i imported it and i play the game, the walking animation does not loop. i the animation panel it plays fine and in the animator it is the only animation clip and it is set to default.
Answer by ado112 · Jun 30, 2014 at 12:15 PM
did you set loop pose and time in the import settings of you animation clip?
I can't. Unity makes 3rd party animations (or blender, at least) read only and won't let me change it, but you're right, it is set not to loop. How can I make it R/W or at least make it loop from inside blender?
maybe this is helpful:http://www.youtube.com/watch?v=$$anonymous$$u$$anonymous$$bb35exXA
actually, it only loops in blender, it's all the same in unity.
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