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               Question by 
               ina · Nov 27, 2011 at 10:57 AM · 
                meshproceduraluv  
              
 
              UV Mapping a Sphere at runtime
What is the best way to UV map a sphere at runtime? Does the way you UV map it affect what can be drawn on the sphere?
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              Answer by DarkPixel · Oct 06, 2013 at 02:46 PM
Here's a good article that explain the possible problems (and how to solve them) with sphere UVs
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