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Web Browser in a scene exporting the project to run it in the WebPlayer
Hi guys,
I'm working in a project using the free full version of Unity3D. I want to know if there's a way to add a Web Browser into a scene, i.e., like a panel. And then, I need to export the project to run it in a webplayer (not as standalone). I've been trying using plugins like Awesonium, but it doesn't work when exporting the project to run it in the webplayer.
I just want to know if it's possible...
Thanks in advance.
I don't know of any solution for that. Web browsers cannot run plugins, so if you look for a solution it will have to be implemented in c#.
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