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Terrain Texture Bluriness
Hello all,
Having an odd problem with Terrain Textures. I have a terrain with a grass texture on it, and for the most part it is crisp. However I noticed that there are some areas where the texture becomes blurry. about 1/3rd ways down from the screen and 2/3rds way down there are blocks of blurriness that go across the screen. I tried looking through scene view and surprise, there's a block at the top of the screen that is blurry but the weird part is that it moves as i move throughout the scene leading me to believe it's not a unity problem but a video card problem. Is there anyone one that can shed some light on this mystery? Thank you.
Answer by Dreamora · Jan 03, 2012 at 10:39 PM
can you show a screen shot? might be that its simply mipmap / mipmap bias causing it
http://img.photobucket.com/albums/v661/$$anonymous$$0Xander/screenone-1.jpg
sorry that previous screenshot sucked.
Answer by PixelPaw · Feb 15, 2013 at 08:37 AM
I have that problem and it seems that it is a mystery...
how do i set mipmap bias ? in RBG view mode -->
and when i put mipmap view. how can i fix this ?