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Question by GIOWorks_old1 · Jan 03, 2012 at 01:44 PM · errordamageconsole

Help with small scripts. Probably typo.

There are console errors :

Temp/Assembly-UnityScript.dll

Assets/IgracGlavno.js(13,13): BCE0043: Unexpected token: allTargets.

Assets/IgracGlavno.js(13,46): BCE0043: Unexpected token: ).

Assets/IgracGlavno.js(15,32): BCE0044: expecting }, found '='.

Assets/IgracGlavno.js(15,33): UCE0001: ';' expected. Insert a semicolon at the end.

Assets/IgracGlavno.js(20,1): BCE0044: expecting EOF, found '}'.

This is script:

 var range:float;
 var damage:float;
 
 function Attack(){
 
     //enable either one of this
     layerMask=3<<8; //target both land and air
     //~ layerMask=1<<8; //target land unit only
     //~ layerMask=1<<9; //target air unit only
 
     var allTargets:Collider[]=Physics.OverlapSphere(transform.position, range, layerMask);
     
     for(allTargets:Collider in allTargets)
     {
         targetCom:Creep=target.gameObject.GetComponent.<Creep>();
         
         targetCom.ApplyDamage(damage);
     }
     
 }


What is wrong?

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Answer by syclamoth · Jan 03, 2012 at 01:46 PM

You shouldn't be defining 'allTargets' twice (which is what you are doing in that for statement). Instead, I think you want this-

for(target : Collider in allTargets)

given that you later call 'target.gameObject'- and I'm not seeing where else that 'target' thing would come from.

Also, I'm fairly certain you need a 'var' in front of targetCon.

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