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Unity xcode project won't compile...
After I built the project and it opens in xcode I try to build for an iPhone 4 simulator but I get 999+ errors, some of which are:
"UnitySendTouchesMoved(NSSet*, UIEvent*)", referenced from:
"UnityDidAccelerate(float, float, float, double)", referenced from:
"Register_UnityEngine_AnimationEvent_Destroy()", referenced from:
"Register_UnityEngine_AudioReverbZone_get_roomLF()", referenced from:
And it goes on and on...
Any ideas how to fix?
Answer by crazyKnight · Oct 04, 2011 at 05:43 AM
set sdk version in the player settings to ios simulator and then rebuild the application .it should work.
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