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errors when building script because of playmaker dll
Hello, when building a C# script in monodevelop I've got the folowing error :
" An attempt was made to load an assembly from a network location which would have caused the assembly to be sandboxed in previous versions of the .NET Framework. This release of the .NET Framework does not enable CAS policy by default, so this load may be dangerous. If this load is not intended to sandbox the assembly, please enable the loadFromRemoteSources switch. See http://go.microsoft.com/fwlink/?LinkId=155569 for more information."
How to deal with that ? Thanks
Answer by pietwelve2 · Sep 21, 2012 at 11:16 AM
Nop, Unity 3.5.5f2
I was asking because that's an error that comes out with .NET 4.0 (while with previous versions there was no issue), so I suppose that somewhere you might've set it to said version? (P.S. use comments to answer comments - answers should be used only for direct answers to your question :))
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