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Using Windows to Build on iOS
Hey fellow game devs,
So I have been using Unity for a while and I used to have a MacBook but at that time I had an Android phone and I know that a lot of game devs have Android devices but now I work on a Windows computer and have an iPhone. I want to be able to build my app to my iPhone device and I have tried to build and it says build succeeded but it just doesn't deploy onto my device like it used to do when I built my Android project on my android device back in 2015 or '16 when I had an Android device and a MacBook.
So the main question is... Is there anyway to build and deploy an iOS game from Windows to my iPhone for testing without collabing it to a Mac or using a VM?
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