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Player (gameObject) won't appear on builds, but will appear on the editor.
Im a newcomer to unity, I started learning about a month ago and i wanted to make a flappy bird game to test my learnings. I managed to create everything, and i think it came very good. Because of that, i wanted to make a build of the game, to send it to friends and whatsoever. The problem is that the bird (the player) wont appear on the build of the game, but will do in the Editor Game View and Scene Visualizer. It is a gameObject, with a RigidBody2D, and a Collision Box, among the sprite, the transform components, and the controller script. I cant figure out why it wont appear, and that is why im asking for help here.
Hi, It's strange for the game to play fine in Unity Play Mode but not when built. It's usually a sorting layer issue or value of the character's transform.z. Which platform are you building for?
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