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Losing texture connections when creating a prefab
Welcome,
I created a set of objects with particles, animations - and obviously - an empty object parent. I made it into a prefab, but all instances of this prefab I produce have no texture/material references anymore, which turns it all into pink. I am sure it was caused by animation, because it was my first prefab with animation and I haven't got this problem before.
However, when I remove the animation component and try to make a prefab again, the textures still have no reference.
The oddest thing is that one single object kept its texture.
Original object
Result of dropping a prefab made out of original object. Note the object with texture still on.
It really bothers me, because I have 2 weeks to create a game for my college assignment and I just got stuck in the design phase!
Any help appreciated. Thank you.
I'm not sure why this happened, but there is a way you can try to fix it.
Find your prefab in the project view.
Go over all of its parts and look in the inspector.
$$anonymous$$ake sure all the materiel references are there.
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