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Question by dehan · Dec 28, 2011 at 01:34 PM · scenelevelmovie

Script Help Scene Complete Level

I'm wanting to create something like this:

I Have a game object, like a cube, Which you can walk through, so no collider, Anyway, i want when you go in the cube (Finished level cube) then a cutscene movie shows, a mobile texture or something, But after the movie finishes i need it to load Scene2 or the scene i assign in the inspector.

I'm completly stuck, can anyone help me out?, i think its simple, but i'm not a great scripter.

Thaks

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Answer by Chris 26 · Dec 28, 2011 at 02:34 PM

You can give the cube a collider and set it to trigger, so you can check for the collision via,

public MovieTexture movTexture;
void OnTriggerEnter(Collider trigger)
{
StartMovie();
}
void StartMovie()
{
renderer.material.mainTexture = movTexture;
movTexture.Play();
}

I haven't used movie textures till now but the reference helps. With

if (!texture.isPlaying){

you can check if the movie is still playing or its finished, and when its finished for example you can use

int nextLevel = Application.loadedLevel+1;
Application.LoadLevel(nextLevel);
}

to load the next level.

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avatar image dehan · Jan 03, 2012 at 06:21 AM 0
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Thanks :)!

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