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This question was closed Aug 31, 2012 at 08:40 AM by Kryptos for the following reason:

Not much effort was given by the poster.

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Question by Arpi · Aug 30, 2012 at 08:14 PM · c#guitexturefirst person controller

how first person controller can walk by touching a gui texture of arrow not by keyboard key

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avatar image Kryptos · Aug 31, 2012 at 08:39 AM 0
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Question with no body (just title) should not get answered. The community is neither an answering machine, neither a coding robot.

We expect users to have tried first by themselves. We are happy to help them correct or improve their code. But don't ask us to do the work for you.

I'm closing this question for this reason.

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Answer by landon912 · Aug 30, 2012 at 10:42 PM

 var arrowTex:Texture;
 static var forwardmovement:int;
 
 function OnGUI(){
     if(GUI.Button(Rect(0,0,25,25), arrowTex){
        forwardmovement = 1.0;
    }
 }

Then just change the Character Controller to fit this script. ie.: Where the Input is taken(GetAxis), change that var to equal forwardmovement.

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avatar image Kryptos · Aug 31, 2012 at 08:45 AM 0
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Athough the answer might not be complete, I give you a +1 vote because of your effort.

avatar image landon912 · Aug 31, 2012 at 06:08 PM 0
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Thanks it's hard to script when you have no info, so I just try to do my best and make it universal.

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