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Question by
baba · Sep 27, 2012 at 07:44 PM ·
audioproceduralflashc
Is OnAudioFilterRead supported for flash?
Hi,
I am new to Unity and want to experiment with some custom procedural audio in C. I have read that I should use OnAudioFilterRead for that purpose. The http://unity3d.com/unity/publishing/flash page mentions that Advanced audio features, such as audio effects are not supported.
So I would like to know if OnAudioFilterRead is supported for flash (in unity basic and/or pro) .
Thanks,
baba
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