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How to change the opacity of vertex in relation to a dummy position ?
Hello,
I would like to make an effect of apparition for a mesh. I have a dummy who follows the form of the object (looks like a brush stroke).
I would like this dummy to change the opacity of the vertex, in order to make them appear (but not disappear) at is passage.
I am in a quest for a shadder or a script who could achieve that; any advice ?
Thanks ;)
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