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Question by uberokeer · Mar 10, 2013 at 09:54 AM · movementcharactercontroller

First Person Character Controls, How?

How would i go about making a mouselook script for a first person shooter. I am making a game where i can be in a car, a Gunship, or in first person. And i wanted to know if anyone had some good resources for learning how to make smooth First person character controls.

Thanks In Advance.

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Answer by AlucardJay · Mar 10, 2013 at 10:20 AM

Have you used the standard Unity FPC yet ? : http://cgcookie.com/unity/2011/12/05/introduction-to-character-controllers/

Or the scripts on the Unify Community along with lots of other scripts : http://wiki.unity3d.com/index.php/Scripts/Controllers

There are some scripts out there that add functionality to the Unity FPC :

  • http://answers.unity3d.com/questions/164638/how-to-make-the-fps-character-controller-run-and-c.html

  • http://answers.unity3d.com/questions/374157/character-controller-slide-action-script.html

  • http://answers.unity3d.com/questions/374231/character-controls-seen-in-amnesia.html

So that is just first person. To get into vehicles/fixed points there are tricks like disable movement and restrict camera movement, what are you specifically looking for ?

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avatar image uberokeer · Mar 10, 2013 at 10:45 AM 0
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This should be fine. But for the vehicle i was looking for more of something along the lines of, Unreal Tournament 3. Where i can't rotate my car while i am standing still. But if im moving i can turn my character. $$anonymous$$ind of like how real cars Work. But Thank You for these tutorials. I completely forgot about CGcookie xD.

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