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Unity freezes when window inactive - any workaround?
Hi!
When I play my game in Editor or as a built runtime, it freezes when the gaming-window is inactive (Windows - just click anywhere else or activate another program). For single-player thats cool. But in multiplayer, I still need the refreshing of the viewport. Is there any option I can do?
Thanks,
Throrolf
Answer by duck · Feb 04, 2010 at 01:55 PM
Go to Edit -> Project Settings -> Player, and tick "Run In Background".
This works for both standalone builds and webplayer builds.
Converted your answer to comment. In the future please use the Add new comment button when posting comments.
At the top of unity window, there is File Edit Assets etc
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