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OnMouseEnter and gameObject.name with C#
Hello, I'm trying to print the name of the game object that i am flying over with my mouse in C#, likes this JS code :
function OnMouseEnter() {
Debug.Log(gameObject.name + " OnMouseOver");
}
thanks
also, in the documentation(file:///Applications/Unity/Unity.app/Contents/Documentation/Documentation/ScriptReference/$$anonymous$$onoBehaviour.On$$anonymous$$ouseOver.html) on the top right off the snippet is an option that allows you to change the language for the snippet(JS/C#/Boo)
Answer by Mike 3 · Jun 16, 2010 at 10:41 AM
Should just be this:
void OnMouseEnter() {
Debug.Log(gameObject.name + " OnMouseOver");
}
Edit:
And just in case you want a full class (change YourFileName to the filename you made in the project view):
using UnityEngine;
public class YourFileName : MonoBehaviour { void OnMouseEnter() { Debug.Log(gameObject.name + " OnMouseOver"); } }
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