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Question by Thiago Baptista · Apr 28, 2013 at 09:46 PM · c#mono.net

Are C#/JS/Boo scripts compiled at build time?

Are game specifics scripts, such as those we create in the editor, compiled to .NET/Mono IL at build time? Or are they kept as strings and interpreted at runtime as "ordinary" scripts (such as the Javascripts on a web page)?

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Answer by whydoidoit · Apr 28, 2013 at 09:47 PM

They are compiled to IL. (And further compiled to native code with AOT compilation on iOS).

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avatar image Thiago Baptista · Apr 29, 2013 at 11:15 PM 0
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Thanks! :)

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