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Question by anomalous_underdog · Jan 28, 2011 at 05:16 PM · iphonearmv7armv6

Can I compile for armv7 only (iPhone)?

I want to reduce the size of my binary file and removing armv6 can do that. Also, we set our game to require OpenGL ES 2.0, and I believe all OpenGL ES 2.0 capable iOS devices can also run armv7. So it wouldn't hurt to remove armv6.

The Unity player settings only allow setting to either armv6 only, or both armv6 and armv7. Is there a way to make it compile in armv7 only? Thanks.

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Answer by theBrandonWu · Feb 07, 2011 at 10:54 PM

I believe you can do that directly on Xcode. Go to Project / Edit Project Settings / build tab, and Project / Edit Active Target ... / build tab and there's a drop down menu where you can select that option

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Answer by Mantas-Puida · Feb 25, 2011 at 03:17 PM

Since Unity 3.2 you can select armv7 only.

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avatar image anomalous_underdog · Feb 26, 2011 at 08:32 AM 0
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Yeah, I already noticed. Guess I have to accept your answer, you get this one for free.

avatar image kayy · Jul 18, 2011 at 08:03 PM 0
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It is a bit confusing because of this "iPad only"

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