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Particles stack
Hi guys,
I have a problem with particles. I created a particle system that falls to the ground, that system does have a WorldCollider, so particles collide with the ground. Everything looks fine :
But when i look from a different angle, particles stack together, and there seems to be an empty space between ground and particles, and i don't understand why.
My plane is just a regular box collider, and the particle uses horieontal billboard stretching mode. I used to use sorted billboard and have better rendering, but unfortunately it's not working on IOS.
Does anyone have an idea how to fix this ? It's pretty urgent...
Thanks a lot.
Answer by favorite_gamer · Dec 16, 2011 at 09:01 PM
this is common do not worry when looking from differnt angles
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