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Saving changes while playing...
In Unity,changes you make after pressing the ,,Play" button(while playing) are not saved.
Can this be changed,through a script or something?
I basically want my changes made while playing(in the editor-during runtime) to get saved..
Answer by GesterX · Feb 08, 2011 at 07:08 PM
I believe what you are trying to do can be done using AngryAnt's "CopyInspector".
Instruction on usage can be found here: http://eej.dk/angryant/general/tipsandtricks/copyinspector/
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