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Question by
Adam Brent Bruns · Jun 02, 2013 at 01:21 PM ·
c#editorpoints
Editor Script Points
I want to be able to click a button on the inspector and add a new point to the Scene. Then move around an array of points to a certain layout, then run the game and have it use those points for various features. I've searched for about 4 hours on how to do this, including watching tutorials for editor scripts, looking at examples, etc.
Please remember, I would like this all done from the Inspector
How to add a point to the game
Should this be an empty game object, or some gizmo
how to move said-point without running the game
how to pass the information at, or before runtime to a script that needs it
thanks for any help you can give!
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