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Question by UFO_Pirate · Dec 26, 2013 at 01:48 AM · collisiondestroybullet

Destroy Bullet On Collision?

I can easily destroy a game object, but when I try to destroy a bullet(on an Automatic Gun) it destroys all of the bullets. So, how can I have it so that on collision it only destroys the one bullet that hits a wall?

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Answer by aldonaletto · Dec 26, 2013 at 02:14 AM

You should post your script! Anyway, the problem is in the way you're destroying the bullet - maybe getting the bullet with GameObject.Find? Usually the bullet script does the job, like this:

 function OnCollisionEnter(coll: Collision){
   // do other jobs, then bullet destroys itself:
   Destroy(gameObject);
 }

If the OnCollisionEnter function is attached to the target (not the usual approach), destroy the colliding object instead:

 function OnCollisionEnter(coll: Collision){
   // do whatever you want to do, then destroy bullet:
   Destroy(coll.gameObject);
 }
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avatar image UFO_Pirate · Dec 26, 2013 at 02:43 AM 0
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Thanks aldonaletto!

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