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Wii motion plus in Unity
Hi, i've seen this question buried elsewhere so hopefully some progress has been made and some help might be at hand.
I am trying to create an ín-game torch'for my character to hold using a wii-mote. I attempted to use the uniwii plugin for this purpose but tracking the wii's position is difficult without the motion plus and as far as i know, uniwii does not support this.
Does anyone know a way of implementing motion plus or an alternate solution to my problem (i.e. play-station move controller)
Any help would be much appreciated!
Regards, bowman290
Answer by lukesg08 · Jul 24, 2012 at 10:52 PM
You can use GlovePIE and communicate to Unity via OSC (open sound control). This link (http://forum.unity3d.com/threads/21779-PPJoy-and-Unity) is a forum post with example code for UDP and glovepie. And from the code there you should be able to work out how to pass the wiimotion plus data from glovepie to unity