- Home /
Rename a folder via code
I need to rename a folder at compile time. Specifically, as part of a build script.
I've tried renaming with the command line then force re-importing assets as well as using an editor script with Directory.Move
. Both work, but result in meta file errors and broken links in materials and prefabs. Is there something like AssetDatabase.Rename
for folders that I can use?
Comment
Best Answer
Answer by karl_ · Mar 17, 2014 at 02:10 PM
AssetDatabase.Move
https://docs.unity3d.com/Documentation/ScriptReference/AssetDatabase.MoveAsset.html