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Gun layered by another cam realtime shadows not casting
ok so i just got unity pro and i have 2 cameras on my first person controller so my gun wont go through the wall, and i go up to the tree shadow and nothing casts on it. Is there a way to make the shadows cast on it???????
Answer by ByteSheep · Dec 10, 2011 at 06:16 AM
Not 100% sure this will work, but your gun should have a component attached called "Skinned Mesh Renderer" that has a check-box for the option to "Receive Shadows".. That might work, Good luck!
Answer by Deki3d Virus · Jun 29, 2013 at 06:29 PM
nobody dont know this i search for this problem very long and i cant solve
Answer by Deki3d Virus · Jun 29, 2013 at 06:29 PM
Nobody dont know this i search for this problem very long and i cant solve!!!1
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