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Running two games, one different monitors on the same computer.
Hi,
I have been searching for a while and cannot find a solution to my problem. I have two different Unity games, and I would like both to run full screen, one on each monitor of a dual monitored computer. I also need them to load up in the right position automatically when the computer is switched on.
I can get a game to load up full screen on load by using a batch file in the \AppData\Roaming\Microsoft\Windows\Start Menu\Programs\Startup directory but it always loads to the primary screen.
I've tried to load it from the command line passing the -adapter 2 parameter but this also just loads it up in the primary screen. I've read about the -adapter number not being as simple as 1 or 2 for monitor 1 or 2 but I have no clue how to find the correct reference.
I am using Unity 4.3.1 and windows 8.
Could someone please tell me how to use the command line -adapter parameter in Unity, and how to find the right adapter reference?
Or if I have the completely wrong approach to suggest a better one.
Thanks You in advance for your response.
According to this thread it is not possible to run two full screen games on two separate monitors at the same time in windows.
$$anonymous$$ost of the solutions involve running the games in windowed mode and then getting rid of the window borders..
Yeah, having them full screen isn't too necessary as long as they look full screen (in a window without boarders but with no gaps to see desktop). The issue I have is loading them in the correct places. As these games need to execute when the computer turns on, and be in the right position without human interaction.
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