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How can I make the animation events window stop showing private functions?
For some reason when I make an animation event it shows non public functions. I tried setting them to private, but it still didn't fix the problem. I have a lot of functions so it becomes very hard to work with.
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You could try tagging the methods with the HideInInspector attribute, but I haven't worked with the animation events window, so I'm not entirely sure.
That's funny, because private methods shouldn't be supported. Are you using Unityscript? If so, I'm not so sure, but it could be that you have to mark methods private that have no modifier, because the default is package-private