- Home /
Do scripts in a folder called "Editor" get left out of a build?
Or should I be using Platform Dependent Compilation (#if UNITY_EDITOR) to eliminate the code from entire classes being compiled into a build?
Comment
Best Answer
Answer by Dreamora 1 · Oct 07, 2010 at 02:58 AM
Yes they are left out as editor scripts don't work in the client at all
No citation needed - UnityEditor.dll is never added into a build, and the editor scripts never compiled. Otherwise you'd end up with huge issues at runtime
Your answer
Follow this Question
Related Questions
Distribute terrain in zones 3 Answers
Developer Console doesn't show up when using BuildOptions.Developer 0 Answers
Create/Save a build or version in case of mistakes ? 1 Answer
Unity Scene File in Build Question 1 Answer
Create custom warning dialog on build, if a script or gameobject exists in the scene 2 Answers