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Question by m0mohy92 · Mar 01, 2019 at 01:20 PM · guitextfieldsaveload

How to make a browse button to help the player load his own info file?

Hi everyone! I am making a game in which i need a save which saves a text file and a load button to browse the player's own file and then continue saving his progress in his file. I made the save button, and know how to load a file, but how to browse the wanted file then save player progress into it? i know there are assets in the asset store to make browse panel, but they are compatible with higher versions than mine. Another question how to change the text file name during run time, according to the name the player entered in the input field? to know every file belongs to whom. Many thanks.

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avatar image sath · Mar 01, 2019 at 01:51 PM 0
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Hi, check this repository https://github.com/gkngkc/UnityStandaloneFileBrowser

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