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Question by birdkingz · Sep 13, 2011 at 06:32 AM · transformtransforms

How do I scale a 2nd level child in transform hierachy.

Let say I have a root object. Inside root contains another child object. Inside child object contains another grandChild object.

ex: Root -> Child -> GrandChild

But when I do scaling on root object in script, it only affects the child but not grandChild. I wonder how can I achieve the effect of whenever I apply different scaling values on root, it will change the child and grandChild objects too.

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Answer by birdkingz · Sep 13, 2011 at 06:44 AM

sorry, I just noticed is my careless mistake. Cause I forgot to set my childs initial scaling value to 1.

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Answer by birdkingz · Sep 13, 2011 at 06:38 AM

I just noticed that not only Grandchild object, even my Child object didn't get affected while I'm scaling the root object.

this is what I write in the Root component script:

 gameObject.transform.localScale = newScale;
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