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Question by bowentw · Sep 29, 2011 at 03:58 AM · stringchildfind

String to Var

I'm trying to reference multiple children of the current gameobject via a for loop, but I can't for the life of me get the string ("chainConnect"+i) to read as a variable. Any help would be greatly appreciated.

chainConnect1 through chainConnect 8 are children of the current gameobject.

 function drawBeams() {
     myLineRenderer.Clear();
     for(i=0;i<occupiedSpaces.length;i++) {
         myLineRenderer[i] = transform.Find("chainConnect"+i);
         print(myLineRenderer[i]);
     }
 }

Thanks,

Tom

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Answer by Julien-Lynge · Sep 29, 2011 at 04:53 AM

Tom,

What error or weird behaviour are you getting? I'm not a JS programmer, but can you simply typecast the i to a string before adding it ("chainConnect"+i.toString() or "chainConnect"+String(i))? Alternatively, it looks like you never explicitly type i as an int; you could try setting var i : int = 0.

Good luck.

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