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Question by WhiteRabbit · Nov 08, 2012 at 08:22 PM · multipleinstances

Is it possible to run multiple instances of Unity?

It would be really beneficial to be able to run multiple Unity instances in order to be able to compare projects and copy/move assets between them. Is this possible? Unity seems to block it when I've tried various approaches.

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Answer by Seth-Bergman · Nov 08, 2012 at 09:29 PM

Yep. Just go to Edit>Preferences> General and check "Always Show Project Wizard", then you can launch another instance..

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showwizard.jpg (57.4 kB)
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avatar image mouurusai · Nov 09, 2012 at 12:28 AM 0
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That menu appear also, if hold Alt button, just after start editor running.

avatar image DaveA · Nov 09, 2012 at 12:42 AM 0
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Unity doesn't condone it, and there can be oddness running two at once, but it does work for the most part.

avatar image Seth-Bergman · Nov 09, 2012 at 12:50 AM 0
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I suppose it also bears pointing out that some such "oddness" could result from opening two instances of the SA$$anonymous$$E project folder.. But for copying assets from one project to another, at least in my limited experience, this can be handy

avatar image DaveA · Nov 09, 2012 at 12:56 AM 1
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Very handy, but I've seen oddness even across different projects. I believe because Unity has one set of config settings for itself which get confused if you have different projects open. Anyway, worth a shot. Plus setting 'always show project wizard' is the first thing everyone should do because it SHOULD be the default.

avatar image WhiteRabbit · Nov 09, 2012 at 05:30 AM 0
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That did all that I needed and it certainly wasn't intuitively obvious. Next thing I would like to know is how to copy things like GUISkins from one project to another without having to redo all the texture references.

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Answer by dmitche3 · Apr 23, 2014 at 12:19 PM

An 'oddity' that no one mentions is that if you happen to use MonoDeveloper you may find scripts being opened from the wrong project. I had the same named scripts in both a server and client project and the wrong files got loaded.

When doing a 'search in files' in my client MonoDeveloper it was opening files in my Server project.

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Answer by sweetamber · Dec 09, 2016 at 06:18 AM

I am running unity 5, and the wizard thing is no longer avaliable? Anyone knows what to do then?

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Answer by atifbutt · Dec 09, 2016 at 11:26 AM

@WhiteRabbit on which OS you want to do it on MAC or on Windows? if MAC then on terminal Type: open -na Unity if Windows just do as above person mention in picture but can't drag and drop things between them you have to export and import asset bundles between them

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