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               Question by 
               lukasvogl · Jan 18, 2013 at 10:45 PM · 
                lightmappinguvbeast  
              
 
              Acces Beast uv data
is it possible to acces the uv data that is generated when beast lightmapping? sadly the uv´s aren´t stored on mesh.uv2, but somewhere in the library and or scene file. i can´t locate anything so far. best regards
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