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NativeToolkitManager not found!
I have implemented Prime31's NativeToolKit from the UnityAssetStore. To get my scripts to see the NativeToolkitBinding I had to copy that file to my Scripts folder. I have been able to load a native view and for that matter hide the native view. What I am having issues with is attempting to load a new scene after my native screen. What ends up happening is I go back to the same Unity Scene.
- (IBAction)startGame:(id)sender {
// TODO: Add code to verify age.
[[NativeToolkit sharedManager] sendMessage:@"loadScene" param:@"PlayScreen"];
[[NativeToolkit sharedManager] hideViewController:self];
}
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