Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by aweirdthing · Dec 05, 2011 at 01:05 AM · meshimportblender

blender unity import mesh problem

ok, i am new to blender/unity, but i have made this character, and imported it into unity as .fbx

in the FBX importer settings, it shows a preview. here the mesh character looks just as i want it too, but, when i drag it into the game, the mesh becomes completely deformed. the arm-pits spread out and the face becomes thin alt text as you can see there is a big difference between the preview, and what really comes out.

iv already imported a few characters, and everything was working fine

i am using blender 2.58a any ideas on how o fix problem? tnx in advance

Comment
Add comment · Show 2
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Owen-Reynolds · Dec 05, 2011 at 03:43 AM 0
Share

Try playing it with any animation (idle?) running. If that fixes it, someone has accidentally used animation to do part of the modelling.

avatar image DGArtistsInc · Dec 05, 2011 at 03:57 AM 0
Share

try setting the scale transform to 1,1,1 or to whatever you need

1 Reply

· Add your reply
  • Sort: 
avatar image
0
Best Answer

Answer by MasterGalaxy · Dec 05, 2011 at 05:41 AM

Well, the only that this ever happens to me is when the scale of my mesh is off(somehow) or when it is rigged wrong. Follow these steps:

1: check rigging. Remember, vertex groups should match up to bones(names too!)

2: I would put a material on in blender just to see what happens, if you didn't already.

3: Google it. Google "blender to unity mesh deformation", or if you got an error, in unity or blender, google that error.

Hope that fixed it. Good luck!

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

5 People are following this question.

avatar image avatar image avatar image avatar image avatar image

Related Questions

problems with mesh deformity when importing from blender 0 Answers

How Do I Fix This Problem With My Normals?? 0 Answers

Problems importing curves from blender into Unity 3d 2 Answers

Dealing with Mesh parts & Animations 0 Answers

Animation problem 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges