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Question by chiodo80 · Dec 02, 2011 at 12:36 PM · gameobjectraycastmesh

Raycast against sub mesh of GameObject

Hi, I've a GameObject with many child that have mesh inside. I need to cast a ray from the camera to the object and get the name of the child I hitted. It's possible?

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avatar image syclamoth · Dec 02, 2011 at 12:37 PM 0
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Yes, it's possible. You'll need to put mesh colliders on all the child objects, though (otherwise physics can't detect them).

avatar image chiodo80 · Dec 02, 2011 at 12:45 PM 0
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I've 20 or maybe 30 children per GameObject, there is a "smart" way to solve this?

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