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Small game hangs on start, skipping unity splash screen.
Hi! I recently made a build of my small game, but I'm confused why it goes to not responding when it's loading every time it's launched, it also completely skips the made with unity splash screen, which is really confusing. Here's some info:
Game Size: 109MB
Loading Times
First Load: 17 seconds
Subsequent loads:
13 seconds
13 seconds
12 seconds
14 seconds
14 seconds
14 seconds
14 seconds
What steps can I take to figure out why this is happening? It looks really unprofessional that our game hangs on load. We'd like to get this figured out before we go any further in the build because it's only going to get bigger.
I haven't used the profiler before but this is what the memory looks like in editor the first time the game loads:
Thank you for your time.
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