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Running a shell script before resolving dependencies
Hi!
One of our project packages is stored in a scoped registry, and the user needs to be authenticated before downloading the package. The authentication occurs on running a shell script.
When a user opens the project, all packages are being resolved, and if a user is not authenticated - the error will be displayed.
Obviously, any user needs to run the script before opening the Unity project. But is there a way to run it right after the project starts opening, before the package resolving is started?
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