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Invisible collider glitch
So I created a space in Unity and for some reason when the player goes in certain areas, an invisible collider seems to appear. The player can't go past a certain point and is stuck in the area behind it. I don't have any invisible colliders in the game at all. The only javascript I've implemented is for a door trigger, but the invisible colliders and the trigger seem to be unrelated. The only thing the invisible colliders seem to have in common (I've found 4 so far, and the scene isn't very large) is that they're all on the outer edge of the plane the scene is on.
Any ideas what it might be?
Answer by Jean-Fabre · May 11, 2011 at 05:14 PM
Hi,
Could it be instead that you are inside the collider and therefore constrained in the inner space of your plane? Is that actually possible...?
What type of player system are you using to move around? what collider type is attached to your plane? Have you removed that trigger door all together and tested without ( to make sure it's not that).
Bye,
Jean
Ok, I just started using unity and am not familiar with making games at all, so bear with me. I don't think I could be caught inside of a collider because there aren't any around the spots where I get stuck. The plane just has a box collider on it and it is just a flat plane. $$anonymous$$y "player" is just the first person camera and I haven't changed anything on it. :( I removed the trigger and you still get stuck.
Thanks, Ana
If you don't $$anonymous$$d sharing the project, I'd be happy to look at it and maybe spot the problem
Answer by Ana 1 · May 12, 2011 at 09:03 PM
I figured it out, it turns out the colliders were attached to an objected I imported
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