Question by
SusanaR_OssoVR · Jun 01 at 09:54 PM ·
particlesparticlesystem
SubEmitter particles not working in world space
I have a particle system, than whenever a particle collides it creates another one that stays on the place where the main one died, both of them set on world space.
However, I need to be able to control the main emitter position and be moving it around, but the subemitter doesn't seem to work once I move.
Think of it like a water gun, that whenever the droplets (main emitter) collide they make a splash (subemitter), and the water gun needs to be moving around.
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