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Upgrading the DXR shader config reimports a old version of HDRP config and breaks my project
Hi, I upgraded my project to 2019.3.0f6 and HDRP is automatically upgraded to 7.1.8, which is up-to-date. Unity then throws the error 'ShaderConfig' does not contain a definition for 's_BarnDoor', which is fixed through updating the HDRP Config to 7.1.8.
Then however I need to fix the DXR shader config in the Render Pipeline Wizard. This reimports HDRP Config 7.0.1, which in return results in Unity throwing the mentioned error again.
How can I fix my ShaderConfig while still keeping to most up-to-date version of HDRP?
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