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Question by bishylewis · Nov 05, 2016 at 10:24 PM · navmeshnavmeshagentpathfinding

Unity Pathfinding One Way

Hey all, within the Unity pathfinding system is there a mechanism or technique to define a 'one-way' area of the navmesh (for example if you're a vehicle and can only drive one way up a street).

Thanks!

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avatar image Sergio7888 · Nov 05, 2016 at 10:56 PM 0
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No. you need create a script to control the limitation on the object that will be moved, you can use GameObject to mark points in path and set a order to follow in the control script

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