Clicking in console opens already open script in visual studio code, again (how to prevent that)
Using visual studio code (Version 0.8.0 (0.8.0)), I've noticed that a script i am working on is already open in a window.
However, when unity 5.2.1f1 prints an error and i click on the error to go to that line in the script (as I would do with monodev) the scripts opens in a new window. Thus having 2 x the same script open.
Additionally: Also using mlnodevelop, the click on the error will go to the line that is causing issues, in Visual studio that doesn't happen. Is there a way to do so?
Is there a way to stop this? It's not a big deal, just working on my smile once in a while.
Cheers.
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