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Question by
doubletapsoft · May 03, 2021 at 02:14 PM ·
iapin app purchasegoogle-play-store
Google Play ANR com.android.billingclient.api.BillingClientStateListener.onBillingSetupFinished
We are getting excessive ANR reports in Google Play and it is putting our game above the ANR "Bad behavior" threshold.
Below is what most of the logs look like:
#00 pc 00000000000e1aaf /data/app/com.doubletapsoftware.basketballbattle-UpZm6V6zLj2a-Tg-QXAtkg==/lib/arm/libunity.so (???)
#00 pc 000000000000045d /data/app/com.doubletapsoftware.basketballbattle-UpZm6V6zLj2a-Tg-QXAtkg==/oat/arm/base.odex (Java_com_unity3d_player_ReflectionHelper_nativeProxyInvoke__JLjava_lang_String_2_3Ljava_lang_Object_2+156)
at com.unity3d.player.ReflectionHelper.nativeProxyInvoke (Native method)
at com.unity3d.player.ReflectionHelper.a (unavailable)
at com.unity3d.player.ReflectionHelper$1.invoke (unavailable)
at java.lang.reflect.Proxy.invoke (Proxy.java:913)
at com.android.billingclient.api.BillingClientStateListener.onBillingSetupFinished
at com.android.billingclient.api.zzae.run
at android.os.Handler.handleCallback (Handler.java:790)
at android.os.Handler.dispatchMessage (Handler.java:99)
at android.os.Looper.loop (Looper.java:164)
at android.app.ActivityThread.main (ActivityThread.java:7000)
at java.lang.reflect.Method.invoke (Native method)
at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run (RuntimeInit.java:441)
at com.android.internal.os.ZygoteInit.main (ZygoteInit.java:1408)
We have tried upgrading from In App Purchasing 2.2.2 to 3.1.0 but the problem remains.
Does anyone know how to fix this issue?
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