"Standard Assets" Car Audio Glitchy
I added the Sky Car to a scene that already had a FPS controller (the Standard Assets FPS Controller), and I could hear the car's audio just fine. (When the car drove past the FPS camera, everything sounded great.)
But I deleted the FPS Camera and created a "follow" camera on the car, and now the car's engine sound is gone, or glitchy at best.
I tried moving the camera closer and further, and tried deleting the camera's audio listener (and adding an audio listener to the car itself) but no luck.
All I hear are tire squeal sounds... and those are a bit glitchy as well. Engine sounds are basically gone.
Any idea where to start looking to fix this?
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